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PORTFOLIO

Works: Text

TESTAMENT

The order of high human

Genre: First-person action-adventure 

Platforms: PC and Consoles

Studio: Fairyship Games

Release year: 7/13/2023

My Experience: 2018 – 2022
LEVEL DESIGNER / PUZZLE DESIGNER
• Worked on "Testament: The Order of High Human"
• Designed and implemented:
   • Block-out for all objectives, ensuring optimal flow and pacing
   • Level mechanics, metrics, and pacing
   • Puzzles, enemy encounters, and spawn behaviors using Unreal Blueprint
   • Balancing of encounters and loot distribution
   • Contributed to environment art, adding depth and realism to game environments

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Works: Work

SHAME LEGACY

Genre: First-person Horror

Studio: Revenant Games

Platforms: PC and Consoles

Release date: 30 May, 2023

My Experience

2019 – 2022
SENIOR LEVEL DESIGNER
• Worked on "Shame Legacy"
• Designed and implemented:
    • Block-out for all objectives
    • Puzzles and level mechanics
    • Enemy encounters and spawn behaviors

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Works: Video
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PERSONAL PROJECTS

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HOTEL

Non-linear Third person Shooter

Study project for my portfolio

Engine: Unreal Engine 5
Plug-in: Advance locomotion system V4
Gameplay Genre: Non-linear 3rd Person Shooter
Mission Goal: Rescuing a Hostage
Mission Brief: Find and rescue a friend from a drug gang who camped out in an abandoned hotel.
Goals of study: Better understanding of non-linear levels and exploration, learn how to navigate players in non-linear spaces to find their goals, use architecture layout to find mission goals, and better understand environmental storytelling in space architecture.

Works: Portfolio

Level Walkthrough

Works: Video

HOTEL LAYOUT

Works: Portfolio
Works: Pro Gallery

HOTEL REFRENCES

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FACTORY

 Inspired by Doom

Engine: Unreal engine 5

GamePlay Genre: 3rd/first-person Shooter

Mission Goal: Turn off main engine

Mission Brief: You are in a factory and you must to go find the main factory engine, level has some traversal spaces, one fight area and has a simple lock-key script

Works: Portfolio

Level walkthrough

Works: Video

FACTORY 2D LAYOUTS

Works: Portfolio

FACTORY REFRENCES

Works: Portfolio

VILLAGE

Software: Unreal Engine 5
Genre: Non-linear Third Person melee action adventure
Mission goal: Go to the village and found the sheriff house.
setting:Nordic, medival

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Works: Pro Gallery

2D LAYOUT

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REFERENCES

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CASTLEVANIA SOTN REMAKE

Works: Portfolio

CASTLEVANIA SOTN REMAKE

Gamejam project

Create and Implement all arts such as, animations, environment backgrounds, characters, VFX, SFX & Etc.
Design from ideas to implement
Systems, Levels, enemies, mechanics, dynamics, Etc.
You can download game from Github.

Works: Video
Works: Pro Gallery

MUSEUM

Works: Portfolio
Works: Pro Gallery
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